Tuesday, 11 November 2014

Funding goal 1 reached!

Woo! There will be bridges! 

Sold the Storm Giant and the Mirkwood Spiders for £70 to a nice chap in Italy 


That means I will have at least 5 of the nice Plastcraft bridges for my board. Come on eBayers, get buying!

Saturday, 8 November 2014

The Carnevale Project

So I paid into my first ever Kickstarter earlier this month, backing the Carnevale kickstarter by Vesper-On games. I have to say, it looks very cool.



Kickstarter is an odd beast, especially with established companies using it to fund things that already exist. I guess in one way it ensures that there is a market for your product.
Which got me to thinking about my own projects. Usually I have grand plans, go way over budget then can't be bothered to build what I've bought, but planning the project like a kickstarter with stretch goals might be both fun and a good way to control the project.

I need to build a board for Carnevale, and I'd like to have it ready for when my Kickstarter pledge arrives, around April 2015. 

Simultaneously, I've put all my spare Battle of Five Armies stuff up on eBay. My intention is to fully fund the Carnevale board with the eBay money. So, the more I sell, the more I can stretch to a better board! The total maximum for everything for sale is £380

Let the planning begin:

Concept: a 30"x30" board depicting 18th century Venice, consisting of canalways, streets, bridges and buildings, such as the one seen here in a Vesper-On 'a kickstarter video. 



Basic Project: £0

If I make no money from eBay, then I must build the board with stuff I already have. I will have a 30"x30" printed mat as part of the Carnevale Kickstarter, which will form the base of the board. I will make a series of 30mm high boxes out of styrofoam which will serve as platforms. I will make bridges from styrofoam but they will be basic. Buildings will be styrofoam, and there will only be a few.

Stretch Goal 1: £50: Bridges!

I will add five of the Venetian bridges from Plast Craft Games





Stretch Goal 2: £100: Buildings:

I will add two of the two-storey buildings from Plast Craft Games


And one of the three-storey buildings


Stretch Goal 3: £150: Spruce up

I will make the platforms to a higher standard. The corners will be clad in embossed brickwork/ stonework, and lined with plasticard strips.


Drains will be made from styrene tubing. 

The tops of the platforms will be made from foam PVC with tectured wallpaper to represent the flagstones 

Stretch Goal 4: £200: More buildings!

I will add a two storey building with terrace 



Plus an extra two-storey building and an extra three-storey building. 

Stretch goal 5: £250: Another Level!

I will add three connecting bridges

And a further two-storey building

Stretch goal 6: £300: Better water!

I will build a 30"x30" base board with a proper water effect to represent the canal water



Stretch goal 7: £350: Street furniture!

I will add a set of the Wolsung range street scatter from micro-art studios

And also a set of their stands 


I will also add street lamps, although I can't find a good supplier just yet

Final Stretch Goal: £380: the chapel!

If all my wildest eBay dreams cone true, I will crown it all off with the Chapel



Well, that was fun, now I just wait to see how many pennies roll in!








Space Hulk- squad Lorenzo

I haven't been lazy! I just forgot to update the blog


Finished the first squad of terminators for space hulk. They're such busy models that they took an age, but I like the way the came out , even if I can't photograph the red 


Just for  fun...


Tuesday, 21 October 2014

Battle of Five Armies- test game

Jack and so had a run through a game of Bo5A using just the plastics from the boxed game-

The rules seem awesome, although I'm not sure if we played them right or not! Time for a review later I guess.

I think it could definitely work with two boxes sets and all the metals as a big participation game 


Turns out, lots of goblins defending a hill can be pretty damn tough. Dwarves and Beorn are hard as nails. I love the command system in the game, it gives a sense of overall command and messages not getting relayed properly

Much fun. More soon


Tuesday, 14 October 2014

Goodies from Antenociti's Workshop

Earlier this year I did a commission for Antenociti's Workshop for their Designed for Infinity range. I've been using their products since 2005 so it was great to do some painting for them.

Anyway today I recieved a package from them with some goodies, which was overly generous of them. All of it will find it's way into my Infinity Terrain set I'm planning for Third Edition!


Obviously they didn't send me the toaster, that's mine...

Monday, 13 October 2014

Necromunda Wk5- Brutality

It was time for Graf Orlock to assert his dominance over the Yellowjackets. In this week's scenario, a remote dome far outside of Sourbridge's boundary was being scouted, not just by the Yellowjackets, but also by those crazy Cawdor, Jebediah's Revenge. The dome, an old hab farm known as Buried-Wych, turned out to be useless, but when the two gangs locked eyes on each other, out of sight of the law, a confrontation was bound to happen.

The gangs were split up into groups which arrived randomly. I was playing against Ryan, who hitherto-forth shall reside in the group of good people to play games against. Two of his juves and a mangled, multi-impaired ganger turned up, so I sent Lynch and Bryce, my grown-ass Juve, along with Nickl, the new flamer heavy, into tunnels to deal with them. Lynch gunned down the ganger, taking him out. The poor guy already had every injury going...



After surviving pistol fire, Nickl was lined up for a brutal flamer shot to take out the two remaining juves. He pulled the trigger and...bang! Blew up in his face! Useless boy! Bryce managed to shoot one of the Juves from his perch



Lynch got into combat with the remaining Juve, wanting to wrap his chain around his head. Unfortunately, the Juve was a secret combat expert! He rolled two crits and bashed Lynch's skull in.



Bryce followed up his earlier attack and finished off Cletus



Knave, the scum, Kyne, and the new juve, Garn, turned up and got into position, closely followed by Jebediah himself! The crazy bastard took Knave out and Garn down.



Kyne shot up Jebediah's henchmen, but the old leader got up close and blasted him with a shotgun round



On the other side of the board, Graf Orlock and Brannan turned up and mauled a juve and heavy, but not before Graf got taken out by a lucky autopistol round

Bryce, the ruthless little sod, managed to shank not one, but two downed gangers, using his impetuous skill. At this point, both of us had been passing multiple bottle rolls, I had 5 guys out of action, Ryan had 7. Only Jebediah remained active, and finally failed his bottle roll. Victory Yellowjackets!



Graf and Kyne made full recoveries, Garn recieved impressive scars. Lynch suffered a head wound, and Nickl got she'll shock. 

Kyne, however, contracted spore sickness whilst working the spire cave. 

Because there were so many wounding hits, almost everyone advanced, some several times. 

Graf thankfully rose to Gang Champion level (it was a bit embarrassing having a 44xp leader...), becoming Impetuous and gaining 1 strength.

Harkan decided he is now an inventor. I am loathe to call him an inventor until he actually invents something

Kyne rose to BS5, which makes him formidable with his crack shot ability, if he recovers from his sickness

Brannan, the boltgun wielding Weaponsmith , gained rapid fire with his boltgun

Lynch gained a BS increase 

Bryce gained a point of strength and 'Counter Attack'. I often think that grown-juves make odd gangers, but with A2, S4, WS3, impetuous and counter attack, he's grown into a little combat dude

Ryan's guys got a variety of head and hand injuries, except his beaten up old ganger, who finally croaked. 

Next week I must work the weekend, so who knows if the Yellowjackets will make another outing?